Series:Project X
Platform: Arcade, PlayStation 2,
Languages: English
File Size: 1.05 GB
Game Mode:Single-player
Namco × Capcom is a 2005 action, tactical role-playing video game developed by Monolith Soft and featuring characters from games produced by companies Namco and Capcom. The game was released only for the PlayStation 2 console in Japan. It is the first installment in what became the Project X Zone series of crossover games.
The game centers around two original characters created for the game named Reiji Arisu and Xiaomu. The two of them work for a special unit called Shinra and they are tasked with investigating spirit and otherworldly disturbances. They are initially investigating a strange "sleeping sickness" in the Shibuya area of Japan, when it becomes apparent that something much larger is at stake. Characters, both good and evil, from other times and other worlds begin appearing in Japan in the year 20XXThe game is a hybrid of an action role-playing and a tactical role-playing. Movement is done on a square grid with turns being determined by figuring out which character has the highest AP. On the player's turn, he or she can move his character into position and choose to attack an enemy.
At this point the game switches into the action role-playing portion. The player has a number of "Branches" they can use. Each direction on the directional pad combined with the circle button will perform an attack. Each attack uses up one branch. If the player performs a certain number of Aerial Chains (hitting the enemy in mid-air), they will gain bonuses, such as items, super meter, extra damage, more branches to use in this turn. Bonuses other than items are converted into extra Experience Points at the end of an attack sequence. Upon filling up the character's Special Gauge they can use the Triangle button to perform a special attack. They will also be able to select a Multiple Assault attack if their units on the board meet the conditions. Defense also puts the player in the action-RPG mode, this time blocking to reduce the enemy's damage. Successfully blocking attacks will also increase the amount of AP the player's unit has.
There are 50 levels total (45 normal and five prologue) and the game should take from around 70–100 hours to complete.
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